the Kat just does not deal out damage fast enough. with a Kat you would be swarmed while swat-flinching a Scrake and pummeled by a FP before you could kill it. On the crane wave a level 6 zerk on HOE solo can stand still for 2 mins. I even made one of my own KFO map to have a wave like that. no FPs or Scrakes so the Kat is perfect for use there. like the container wave in KFO Frightyard. If I am being serious as a zerk I use the alt-fire on the Claymore, I fnd the Kat can be fun but pointless beyond that, I normally just go from axe to claymore and not waste my money on the Kat upgrade. so a commando opening up on a scrake will have no effect beyond dealing damage. It is a large creature capable of creating zeds (possibly an evolution of the Clot Mother), and the Patriarch wants the data on how to develop them. When you have a scrake stunned he won't un-stun from fire unless he is hit with something that should stun him and misses. The Vile Matron is the Boss of the Biotics Lab stage in Killing Floor: Incursion and the final boss of the game. You can not un-stun a scrake being flinch-locked since he is not stunned to begin with. for Zerk there is the "flinch-lock" and "stun".
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